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¿Qué aprenderé?

**Overview**If you want to work in the Film, VFX or Games industries and you are interested in how sound, graphics, animation, and media intersect with computer science, then this is the course for you. You’ll gain a solid foundation in computer programming. Your computing studies are then complemented by modules in film, sound, and audio production, which are underpinned by technical choices for audio and graphics programming. You can then put it all together in your final year project by, for example, creating a film with VFX and motion capture. **About This Course**From day one, you’ll be immersed in a cutting-edge environment, soaking up the combined expertise of research-active staff from both the School of Computing Sciences and the School of Arts, Media, and American Studies. The academics from the School of Computing Sciences will teach you your computing subjects, while film, television and media subjects will be taught by the Arts, Media, and American Studies team. You’ll kick off your studies by getting hands-on experience in the essentials of computing, including computer systems, computer programming, software engineering and mathematics. You will then get the opportunity to study increasingly more specialist subjects such as computer graphics, video and audio processing, movie making, digital media production, artificial intelligence and more. It’s all brought to life in our specialist graphics lab with state-of-the-art computers and high-end graphics cards, as well as in our creative technology laboratory, which includes a film studio and motion capture suite. Thanks to our strong ties with media and entertainment companies, we can shape our course content and coursework projects based on current trends and real-world problems. In your final year, your independent research project gives you the chance to study a subject you are truly passionate about. You could look at anything from developing VR applications (such as 3D flight and vehicle simulators) and games with motion captured characters to mixed reality (MR) movie creation, augmented reality (AR) games or state of the art graphics projects with light effects (using shaders). **Disclaimer**Course details are subject to change. You should always confirm the details on the provider's website: www.uea.ac.uk

¿En cuál departamento estoy?

School of Computing Sciences

Opciones de estudio

a tiempo completo (3 )

Costos de estudio
£22.800,00 (US$ 27.994) por año
Se trata de una tasa provisional aún no aprobada

*El precio que se muestra es una referencia, por favor verificar con la institución

Fecha de inicio

18 Septiembre 2023

Lugar

Main Site

University of East Anglia,

Norwich,

Norfolk,

NR4 7TJ, England

Requerimiento de entrada

Para estudiantes de Estados Unidos

including Chemistry. Science A-levels must include a pass in the practical element. General Studies and Critical Thinking not accepted.

Puede haber diferentes requisitos de IELTS en función del curso elegido.

Opciones de Pathways

Ofrecidos por otras alianzas

Esta universidad acepta cursos de Pathways de
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Acerca de University of East Anglia UEA

University of East Anglia (UEA) es una universidad británica altamente clasificada situada en la vibrante e histórica ciudad de Norwich, Reino Unido.

  • Top 30 universidad (The Times/The Sunday Times y CUG 2022)
  • Top 200 mundial (THE World University Rankings 2022)
  • Top 50 mundial por Citas de Investigación

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